How to Play
Inventory and Quickbar
- press I to open or close inventory while playing
- in inventory, use Arrow keys or Mouse to move between groups and items
- highlight an item and press 1-9 to assign it to that quickbar slot
- press R in inventory to remove the highlighted item from quickbar
- in the world, press 1-9 to select a quickbar item and press Space to use it
Start Planting
- turn soil first, then sow seeds on turned soil with Space
- use water can to water plants
- refill water can while standing next to the house or a water-well
- water system unlocks at morale stage 2, and waters your plants at 09:00 each day
- fertilize plants to get more out of them
A Little Help
- double-tap , to slow down time and double-tap . to speed it up
- you and your helpers automatically eat from your harvests at 06:00 every morning
- you will eat less if you have a diverse diet
- press [ to open 'Save As'
- press ] to save (overwrites current slot)
Getting Started
- you start new games with some food to eat, but you had better not waste any time
- Remember ... your garden loves flowers, and flowers are the only way to grow Garden Morale
- Garden Morale is how you unlock more items and abilities to get the most out of your garden
Playing
- move: WASD or Arrow keys
- use selected action/item on your tile: Space
- quickbar select: 1-9
- open inventory: I
- pause/unpause: P
- fast travel map: F (unlocks at morale stage 4)
- sprint while moving: C or Shift (unlocks at morale stage 2)
- save: ] (current slot if present, otherwise opens Save)
- save as: [
- time speed change: double-tap , (min) or . (max)
- zoom: Mouse wheel or Z
- Right-click a plant to toggle the plant info panel
Inventory
- close inventory: I or Esc
- navigate items: Arrow keys or Mouse click
- assign highlighted item to quickbar: 1-9
- remove highlighted quickbar assignment: R
Fast Travel
- open: F (unlocks at morale stage 4)
- close map view: F or Esc
- pan map: WASD , Arrow keys , or Mouse wheel
- drag map scrollbars for precise panning
- Click a tile to fast-travel there
Helper Toggles
- M pause/resume helper movement
- N show/hide helpers
Garden Morale Unlocks
- stage 1: +1,000 SEED, worker helper #1 unlock, watering can cap 25
- stage 2: +1,000 SEED, sprint unlock, water system unlock, watering can cap 40
- stage 3: +2,500 SEED, flower mix fertilizer unlock, worker helper #2 unlock, watering can cap 100
- stage 4: +2,500 SEED, fast travel unlock, worker helper #3 unlock, watering can cap 400
- stage 5: +5,000 SEED + 10 water systems, watering can cap 9,999
- stage 6: +7,500 SEED, apiary unlock, collect honey unlock
- stage 7: +7,500 SEED, apiary helper unlock
- stage 8: +10,000 SEED + 10 water systems (reward only)
- stage 9: +100,000 SEED + 10 water systems (reward only)
- stage 10: +250,000 SEED (reward only)
- stage 10 at 100% progress: +1,000,000 SEED + 1,000 water systems
Water and Plant Health
- the white marker on each plant's moisture bar is that plant's low-water threshold
- plant loses health if moisture is below threshold
Beekeeping
- plants can only heal when an apiary is installed (plants love pollinators)
- apiaries fill with honey every 7 days
- collect the honey to sell in the store
Plant Death
- plants die from losing health
- each plant only lives for a certain amount of days (but Hibiscus last a REALLY, REALLY long time)
- even fertilized plants die after multiple rounds of harvests, and each plant is different
Fertilizers
- fertilizers boost what you get at harvest
- base fertilizers affect BASE_YIELD
- supplementary fertilizers affect YIELD_MULTIPLIER
- some fertilizers have an NPK and work best when used on plants that prefer that NPK
Soil Moisture
- the ground remains as healthy as you left it
- water-levels do not reset when you start a new plant
- if you left it dry, the ground will start dry